![]() ![]() ![]() So if you were to approach her reactively - via locked on from the front - it will hurt. ![]() This doesn't work so well against Dancer because her frontal attacks are full of danger zones and at the same time her tells are not obvious. The way I see it is that the Dancer deviates from many obstacles before her, making her extraordinarily difficult to deal with on a first time run.Ī lot of DS3 enemies have this pattern of attacking quickly and then leaving behind an obvious opening for the player to retaliate, most enemies also punish close range circle strafing with shieldbash and turnaround-jabs, Exhibit A: black knights, cathedral knights, pontiff sulyvahn.īy the time the player reaches the dancer, they have this reactive habit of lock on -> stay at a safe distance -> wait for enemy attack -> roll dodge -> go in and take a swing. ![]()
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